24hourcampfire.com
Previous Thread
Next Thread
Print Thread
Hop To
Page 2 of 2 1 2
Re: "1917" - movie [Re: KFWA] #14470146 01/15/20
Joined: Aug 2007
Posts: 84,885
D
deflave Online Content
Campfire Oracle
Online Content
Campfire Oracle
D
Joined: Aug 2007
Posts: 84,885
It's also a major hole to think the Germans would give up all that ground in an attempt of a surprise attack.

It's also a major hole to think there was a motorized convoy crossing occupied/no man's land type areas.

It's not that kind of movie.

But the script does a pretty good job of explaining why these two were picked for the task.

BP-B2

Re: "1917" - movie [Re: deflave] #14470263 01/15/20
Joined: Dec 2003
Posts: 67,693
ironbender Online Happy
Campfire Oracle
Online Happy
Campfire Oracle
Joined: Dec 2003
Posts: 67,693
Originally Posted by deflave
The first indicator is the fact that they choose a blood relative of one of the 1,600.

The second indicator is they let him choose a person of equal rank to partner with.

The third indicator is the commissioned officer warning the messenger that he should give his message with more than one as an audience. Because the likelihood of his message being ignored was very high.

Another indicator is the dogfighting that is shown in parts of the film.

This doesn't mean there aren't any holes in the story. There definitely are if you want to pick it apart, but they did a good job of providing enough context to justify the story. It's more a story about people, than war itself.

A (surprisingly) cogent post ! 😉

I agree.


If you take the time it takes, it takes less time.
--Pat Parelli

American by birth; Alaskan by choice.
--ironbender
Re: "1917" - movie [Re: ironbender] #14470443 01/15/20
Joined: Aug 2007
Posts: 84,885
D
deflave Online Content
Campfire Oracle
Online Content
Campfire Oracle
D
Joined: Aug 2007
Posts: 84,885
Originally Posted by ironbender
Originally Posted by deflave
The first indicator is the fact that they choose a blood relative of one of the 1,600.

The second indicator is they let him choose a person of equal rank to partner with.

The third indicator is the commissioned officer warning the messenger that he should give his message with more than one as an audience. Because the likelihood of his message being ignored was very high.

Another indicator is the dogfighting that is shown in parts of the film.

This doesn't mean there aren't any holes in the story. There definitely are if you want to pick it apart, but they did a good job of providing enough context to justify the story. It's more a story about people, than war itself.

A (surprisingly) cogent post ! 😉

I agree.


They actually provide more of an explanation for the way the mission is executed but it would give away spoilers.

Re: "1917" - movie [Re: Leanwolf] #14471572 01/15/20
Joined: Feb 2007
Posts: 6,860
J
JMR40 Offline
Campfire Tracker
Offline
Campfire Tracker
J
Joined: Feb 2007
Posts: 6,860
My wife and I saw it yesterday. It is a cross between a movie and a video game and shot that way on purpose. The way it is shot is exactly the way video games are put together. The primary 2 characters are almost never off screen except to view surroundings through their eyes. There is very little dialog, and no complex sub plots. The prime characters have to figure out how to get from point A to point B. Along the way they have to figure out the best way around or through obstacles. Think of each challenge they faced as another level to be defeated before going on to the next level of a video game. They get assistance from a few people along the way and during parts of the movie they are literally finding their way through a maze like in a video game while being chased by Germans.

It was a great movie. On many levels very simple, but I thoroughly enjoyed it.


Most people don't really want the truth.

They just want constant reassurance that what they believe is the truth.
Re: "1917" - movie [Re: JMR40] #14472150 01/16/20
Joined: Aug 2007
Posts: 84,885
D
deflave Online Content
Campfire Oracle
Online Content
Campfire Oracle
D
Joined: Aug 2007
Posts: 84,885
Originally Posted by JMR40
My wife and I saw it yesterday. It is a cross between a movie and a video game and shot that way on purpose. The way it is shot is exactly the way video games are put together. The primary 2 characters are almost never off screen except to view surroundings through their eyes. There is very little dialog, and no complex sub plots. The prime characters have to figure out how to get from point A to point B. Along the way they have to figure out the best way around or through obstacles. Think of each challenge they faced as another level to be defeated before going on to the next level of a video game. They get assistance from a few people along the way and during parts of the movie they are literally finding their way through a maze like in a video game while being chased by Germans.

It was a great movie. On many levels very simple, but I thoroughly enjoyed it.


I had the same video game feeling.

IC-A

Re: "1917" - movie [Re: deflave] #14485033 01/19/20
Joined: Jan 2004
Posts: 7,103
muleshoe Offline
Campfire Tracker
Offline
Campfire Tracker
Joined: Jan 2004
Posts: 7,103
Originally Posted by deflave
It's also a major hole to think there was a motorized convoy crossing occupied/no man's land type areas.


The motorized convoy that made their arrival so stealthily was kinda weird.



The wife and I saw it a couple weeks ago. Both of us liked it, a lot.


Black Cows Matter!
Page 2 of 2 1 2

Moderated by  RickBin, SYSOP 

RR1
Who's Online Now
708 registered members (06hunter59, 007FJ, 10pointer, 117LBS, 10ring1, 1234, 83 invisible), 1,859 guests, and 956 spiders.
Key: Admin, Global Mod, Mod
RR2/3










Fish & Game Departments | Solunar Tables | Mission Statement | Privacy Policy | Contact Us | DMCA
Hunting | Fishing | Camping | Backpacking | Reloading | Campfire Forums | Gear Shop
Copyright © 2000-2020 24hourcampfire.com, Inc. All Rights Reserved.
 
Powered by UBB.threads™ PHP Forum Software 7.7.3
(Release build 20190728)
PHP: 7.3.22 Page Time: 0.049s Queries: 15 (0.004s) Memory: 0.8205 MB (Peak: 0.9154 MB) Data Comp: Zlib Server Time: 2020-09-20 23:19:05 UTC
Valid HTML 5 and Valid CSS