I wasn't referring to mechanical error in the scope itself.

I was trying to relate the fact that the zero on paper most likely will not be EXACTLY on the aim point.


So if you are within 1/2 click value you are about as close as mechanically possible. If you adjust a click toward point of aim, you will cross center and be off on the other side more than 1/2 click value.



If you are off between 1/2 and one full click value, it would make sense to adjust one more click to be within 1/2 click value from point of aim.