Originally Posted by Offshoreman
My point is that just because we have a super-aerodynamic bullet that can consistently hit game at longer ranges doesn't necessarily mean that it will kill it.

First, I wouldn’t put too much faith in that website.

Second, a “super-aerodynamic bullet” not only is easier to hit with at longer ranges, but also retains velocity better which results in higher impact velocities and a better chance of proper expansion at longer ranges.