Originally Posted by mathman
Even if you level the reticle, which is what I do, if it's off kilter w.r.t. the turrets then the inputs from the turrets won't be the natural orthogonal vectors implied by the coordinate axes, i.e. the reticle.

Consider an extreme example, a 45 degree can't. You want to move bullet impact one unit vertically. A one unit change on a turret will then produce .707 units of vertical and .707 units of horizontal change.


Love it when you talk dirty like that!

FWIW, I've always leveled the reticle too. A while back, Graf's threw a Segway tool in my order just for grins, and it really helps. I also place a little machinists' rule against the eyepiece, in line with the bars on the Segway, which gives me a reference line all the way across. That makes it easier to compare the reticle to the bars. Any difference at either end of the horozontal is easily seen.


What fresh Hell is this?